Unit 8 Reading
a. Chapter 9 The Rise of Interactive Graphics pgs 185-209
Summary: This chapter talks about the development of interactive graphics, but more importantly the basic functionality that should be applied to them. What you should do if you want the user to go through certain actions (such as hitting a button) or emphasizing the important points with hierarchy. When stepping through the info graphic the designer should also make sure the user isn’t lost because of inconsistent styling. Similar things should stay similar in order for them to be grouped together for the users understanding.
Take away: There are a lot of little details to remember through the process of creating an interactive info graphic, but they are basic details that help you format your graphic into a cohesive, understandable in fo graphic.
b. Profile 7 Hans Rosling (Gapminder Foundation) pgs 306-313
Summary: Rosling explains that way that the data is displayed is more important than the data itself because it is what the user takes in. What you are trying to get across isn’t the numbers that you have in your design, it’s the message behind them. If you only wanted the numbers to get through than you would only need to post them up for people to see.
Take away: Displaying a bunch of numbers in a pretty graph doesn’t help people understand the implications of the numbers, it makes them look pretty. IN the future I should only display the numbers if they have appoint to make in my designs.